Listen to this on SoundCloud.com
About this song:
Finished: 29 May 2012
An original track I composed for a game that was put on hold. Software used to create the piece, Cakewalk Sonar, Native Instruments Kontakt Factory Library, Sessions Strings Pro.
The reason why this track ends the abrupt way it does, is so that it can be infinitely and seamlessly looped for as long as needed.